Various UX/UI projects.
Working in a small computer game studio that is on the hunt for the next project or constantly testing out new technique means there's constant "resolve this UX/UI quickly please..." here are a few quick small previews or not even previews, just hints of views....
Viking World was a fun thing, both for desktop and mobile, to bad we did not continue, but sometimes it's the way these goes... but a very quick simple UI with various Icons, so simple, so easy... and fun, what more do you need?
Star Wars... I think it does not matter what you, just playing with that graphic world means "fun"... it was a cool idea, pitched to the right people, but took us in different directions... like many times before.
Star Wars... I think it does not matter what you, just playing with that graphic world means "fun"... it was a cool idea, pitched to the right people, but took us in different directions... like many times before.
The huge space game.. explorer game... we worked on it for a while, even though I did touch the UI a little bit... I was mostly in the Icon department, but that's another story.
You can see some of the icons in these images.
TMA - The Machines Arena
This game became reality, but these images are from the developing stage, where we were still figuring out the path to take the game, these UX/UI solutions changed on a weekly basis with various crazy ideas and not so crazy ideas.
When we finally got the game figured out, the project was run through the mixer and every thing changed, that's life.
The Machines Arena - Enter the Arena
The Machines Arena - Enter the Arena